Root Motion Attacks, Dodges and Combo System
8 Directional Animation Blending with differing walk/sprint speeds
Camera and Non-Camera Locked Movement
Using the Greatsword Animation pack from the marketplace I have developed a third person action RPG character controller and AnimBP. Current features include: Interruptable Animations using Anim Notify's (Dodge mid-attack) 8 Directional Walk, each at a different walk speed Root Motion Attacks and Dodges Ground + Air Combo System Airial Combat that keeps player airborne to prevent animation/combo canceling.