Jose Estrada
VFX Artist 2 @ Riot Games
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Realtime VFX Advanced Techniques

Tutorial / 09 October 2020

Below is a list of cool Realtime VFX Tutorials and articles, some by me some by others.

General Breakdowns / Techniques:

Stylized Fire Blast by Nicola, Super Rich Info

Hades VFX Breakdown

UE4 Sword Slash Breakdown

Driving Niagara with Flowmaps and Baked Fluidsim Data

Stylized Water Shader

Material Layering

Anime Cel-Shader by Theoroy

NPR(Anime) Rendering Techniques

NPR Inner Lines Technique

Ice Growth Shader Breakdown

UE4 Grass & Foliage Type Setup

Rapid Realtime VFX Iterations using Houdini

Zelda Fire Tutorial

Dynamic Snow using Runtime Virtual Texturing

Niagara Force/Noise based Alien Particle System

Stylized VFX in Rime

Mesh Creation:

How to make emission planes from fractured mesh

How to make sword swipe / soulcoaster / curvemesh

Materials & Shaders:

Smoothstep Erosion Shaders

Texturing:

Ice Missle Ribbon Tutorial

Get the most out of Noise in UE4

Trail Textures in Substance

Impact Shapes by Beardilocks

Visual Reference

Realtime VFX Fire Reference

Know your sparks

Niagara:

Forces in Niagara for Swirly Systems

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